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A way to target weld by whole loop to another loop

6 REPLIES 6
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Message 1 of 7
soswow
103 Views, 6 Replies

A way to target weld by whole loop to another loop

See this scene. There are two objects (separate shells).

soswow_0-1699094807424.png

They have two loops each. I want to weld every two corresponding edges together. And what is important, I want to 

edges of a bottom object to weld into edges of a top one.

See from the side:

soswow_1-1699094927776.png

 

You can see top object has bottom edges all ligned up. Basically I don't want them to in the middle.

 

the only way I can see right now is to combine two shells and then do target weld one edge at a time.

6 REPLIES 6
Message 2 of 7
Christoph_Schaedl
in reply to: soswow

Use bridge and ring collapse.

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https://linktr.ee/cg_oglu
Message 3 of 7
soswow
in reply to: Christoph_Schaedl

I tried googling and using the search function inside Maya itself. Mind explaining what "ring collapse" is?
Message 4 of 7
Christoph_Schaedl
in reply to: soswow

Its in the edge marking menu on the top. 

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https://linktr.ee/cg_oglu
Message 5 of 7
Christoph_Schaedl
in reply to: soswow

Made a video. 
You need to combine the objects first.

 

https://youtu.be/lV022fqLN0Y

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https://linktr.ee/cg_oglu
Uploaded by Schädl Christoph on 2023-11-05.
Message 6 of 7
soswow
in reply to: Christoph_Schaedl

Right. Thank you for recording a demo!

Thought I specifically said 

> And what is important, I want to edges of a bottom object to weld into edges of a top one.

 

It would be even better if I said top edge loop should come does and merge with corresponding edges of a bottom edge loop. Imagine that that jagged form of bottom edge loop is an important one. I knew how to merge them "in the middle", hence asked that question.

Message 7 of 7
Christoph_Schaedl
in reply to: soswow

In that case. Bridge, slide edge and merge.

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https://linktr.ee/cg_oglu

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