16-bit TIF images not rendering correctly
When I render a .tif format image with Arnold in Maya and choose a 16-bit format (Format: int16 in Maya Render Settings-Common), instead of the default 8-bit, the rendered image looks correct in the Render View, but is darker in the output image -- more like a RAW coolur space image. I presume this may be because Maya/Arnold gets confused about applying 2.2 gamma correction to the output and so it looks more like a RAW linear colour space image.
I checked that the Gamma is set to 2.2 in Render Settings-Common tab.
Can someone confirm the same issue, or if there is some step I must take to output an image that looks right? I think this also happens with Mental Ray.
For 8-bit tif image renders the output looks correct as Maya seems to apply the gamma correction.
My only solution has been to apply a gamma correction in After Effects.