Hi,
I followed this tutorial.
https://www.youtube.com/watch?v=GaTf0GBkEAY
Now I opened again my file and I cannot see XGen hair in Maya viewport when I want preview the description (also I show all object in display), but when I hit the render button I can see the hair. What is my mistake? How can I edit again my hair?
I'm not sure the shader you are using is supported in the VP directly. One workaround is to assign another shader to the description then hook up the shader you want in the renders to the surface shader slot in the shading group node, then you will see get a VP shader and a render shader.
You could also hook up some of the basic parameters of the render shader to the inputs of the VP shader, such as color so that they don't look too dissimilar.
Seems for me this is not shader problem. I made a new scene or I loaded an earlier scene. Seems if I import some other things models, layers etc... (not obj, if obj problem not appear) to my scene this caused the bug. After Xgen randomly appear when I show a mesh layer or something, but usually not disappeard. So I loaded an earlier scene and I keep it clean.
Sounds like the description is added to a display layer
No. I have a scene in there absolutely not showing the XGen (only in rendering) not depend from layers.
After I build up a new one scene (import descriptions, guides... (also to rid off any mental ray connection)), so everything worked fine. Then I imported only some mesh from other Maya scene, then Xgen showing bug appeared. Sometimes when I "show all object" in scene I could see Xgen, but if I hide some model or curves in scene Xgen again disappear, and not showing anymore, sometimes I click the imported mesh layers and can I see again the Xgen randomly so very weird. But when I imported these models as obj, then everything works fine, seems my other Maya files has something bug that break my XGen.
Pls someone Help every time i try to generate hair it showin up just few of them and like this or maybe nothing what is the problem that im doing i dont know?
After changing the shader (from redshift to standart), as advised by @Michael_Todd, Maya displayed hair in a viewport.
Thanks for help.
I had to make sure "use default material" was checked off. It's located near the panels drop menu.
This is Maya in a nutshell since 2004, all the bells and whistles and none of the bug fixes. I still have issues with the most basic tools like skin weight painting and it's almost 20 years now! I'm sick of paying $2k a year for this. Blender has none of these issues, flip!
I also have this exact same issue with Xgen previews.
Open previouse scene where hair was showed , than open your last scene where its gone and it will be shows