Simulate cloth thickness goes terribly wrong
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Hi!
I'm trying to simulate cloth physics with an extrude node applied over it (workflow indicated here: https://area.autodesk.com/blogs/the-maya-blog/rendering_thick_cloth_objects/)
But, when the cloth hits a collision object the vertices go crazy just like fireworks. I've noticed that this is due to the thickness , not the cloth itself. I've tried tweaking several parameters insuccessfully. Does somebody have a clue?
Thx!