Hi,
I want to make debris collide with ground and break into smaller pieces like this video. https://youtu.be/Io3r6-WOAdU
I used Instancer with several objects and created the new particle by Particle Collision Event Editor. The original particle works with random expression in Per Particle (Array) Attributes to make random object index, scale, rotation and so on. However, the new particle made by Particle Collision Event Editor does not seem to work with any expression in Per Particle (Array) Attributes. It does not instance random object index or random scale/rotation.
The attached screenshot has the second particle instanced objects highlighted which are all the same cubes.
Could anyone please tell me how I can make this work?
Thank you!
Solved! Go to Solution.