hello
i need to know if we can connect a map from our nclotth system to a uv set of our mesh?
in my case i have an object with 2 uv set_ 1 for texture and the other one for tearable surface
problem is that i cant use relation editor to connect my map from tearable surface to my uv set -actually the texture map that aligned to tearable does not appear in relation editor
also i cant use warp object cus of tearable surface so any solution?
note : the only thing that comes to my mind is using node editor to create same network as noraml teaxture and uv sets
for tearable surface teaxute ( in this case its a ramp) but i dont know if its work or even how to do that