I am new to dynamics in Maya, and I have been trying to create a "water slide stream" with water nParticles. The particles are simulating well, and I can render the file and see that an output mesh is present.
When I convert my particles to polygons and hit play, the particle mesh only simulates for 20 frames, then disappears. I am stumped as to why this is happening. The particles themselves behave fine when simulated.
Thanks for your help!