Modify XGen Guides After Creating Hair System

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03-08-2020
09:41 PM
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Hi! everybody, I'm doing hair simulation for a character. After a few iterations team decided to change the hair length and add some more hair.
All animation is Alembic cache, I created XGen description on scalp geometry which is also Alembic cache. I'm using the method from this tutorial "Using XGen to create hair (Maya 2014) - Part 4: Animating with nDynamics" https://www.youtube.com/watch?v=o6Z-GqAfWqU
What I can think of is deleting hairSystem node and all dynamicConstraints, then modify XGen guides and re-create hair system all over again. Is there another way?
Thanks in advance.