Maya fluids render?

Anonymous

Maya fluids render?

Anonymous
Not applicable
Hello ppl,

I am trying everything to get a render of smoke simulation that I am working to be non-blocky and I have had no success. Can someone please help me out.

I have increased the resolution, I have changed the shading quality and I have the render interpolator set to smooth and sample method to AdaptiveJittered. I have changed the quality from 30 to hundred. I have no success. It is still blocky.

What can I do? Please help me out. Please check attachment so see my render.

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n8skow
Collaborator
Collaborator
How are you driving the fluid?
Texturemap? Temperature?
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