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Huge ncloth issues - Maya 2015

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rdarling
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Huge ncloth issues - Maya 2015

Thank God for Autosave!

 

I'm working on a scene with nCloth and my results are hit or miss. When I apply transform constraints, run the simulation I get whats expected. Then I make a duplicate of the nCloth result mesh > Delete the initial nCloth mesh and transform constraints. However the nCloth nodes, transformation constraints, and ridged  shape nodes won't delete. Also, if I save at this point and reopen the scene file, ALL of my shaders are missing as well as all the nCloth nodes that I tried to delete.

 

This has never happened before. This pipeline has always been reliable for me until two days ago when I first saw this starting to happen. So far, it has happend twice and I can't seem to replicate the results on demand.

 

To top it off I can't seem to get access to any of my enterprise support for help. I can't express how frustrated I am at the moment. I need immediate help with this!

 

Ryan

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