How to increase the spread of this soft body collision?
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As shown in the image, the sphere (animated passive collider) only influences a very small amount of vertices of the cushion(soft body) where collision occurs(inside red circle), how to increase the spread to the yellow circle and adjust the transitions(blue curves)?
I tried adjusting parameters a lot but none of them worked and can’t find attributes like “stretch resistantance” or “ bend resistance” suggested by Chatgpt…… I am using Maya 2022 and changing the poly count of the soft body cushion doesn’t seem to be an option application-wise later in the actual scene.