get nparticle "collisionSelfComponentId"
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Hi,
I'm trying to use the "collisionSelfComponentId" attribute on my nparticle shape in my expression for testing. I've activated the self collisons, and I've set "Shading/ Particle render type = Numeric" and "Attribute name = collisionSelfComponentId " for debuging but the only value that I see for all the particle (selfcolliding and not) is -1.000. Anyone can help me?
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