Hey yall,
I've encountered a problem regarding the frequency attribute under the shading tab for fluids. No matter what value I enter, the result is the same. Never experienced this before, and I'm sure there's a very simple solution.
I've attached some photos. Any ideas?
Best,
Colby
So I think I've figured it out! It was actually very simple, but for a fluid noob like me it was hard to pin-point.
The incandescence values were blowing out any chance of seeing noise from the frequency attribute. By lowering my fuel emission and temp. I was able to see more of a spread of value through my incandescence ramp.
I've attached some pics of the work in progress!
Best,
Colby
Can't find what you're looking for? Ask the community or share your knowledge.