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Fluid emitter ground shadow problem

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Message 1 of 2
ColtonHodge
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Fluid emitter ground shadow problem

Hey guys, I'm a 3rd year vfx student working on a portfolio submission, I'm having an issue with getting a fluid shadow to render on the ground plane of this scene, I'd really appreciate any help, thank you,

 

Colton

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MayaGuru
in reply to: ColtonHodge

Hello Colton,

 

May I know which render you are using now.If you are dealing with Mental ray then you are required to use ray-trace shadows and make sure in the render setup the shadow type segments must be clicked.You are also required to use a shader which is "use-Background".This will allows you to create only shadows for your scene.

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