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Extracting collision mesh from nCloth/Bullet bounding box?

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Anonymous
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Extracting collision mesh from nCloth/Bullet bounding box?

hello, im trying to extract the collision mesh that nCloth or Bullet dynamic systems are creating for any mesh objects (convex hulls, bounding boxes, etc. depending on quality)
i can see the collison mesh for nCloth when checking the Solver Display - Collision Thickness in nClothShape's attribute. now, how do i transfer that mesh to >> inMesh attribute of another 'mesh' type object?
thanks in advance!

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