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Constraint between nCloth and fluid emitter?

Anonymous

Constraint between nCloth and fluid emitter?

Anonymous
Not applicable
Hello,
I have simulate a sphere rolling on a ground with a nCloth. I want to attach a fluid emitter on the sphere. I tried with a Constraint Point or to bake the simulation, but it doesn't work. The fluid emitter doesn't move. The translate informations in the channel box don't change.

I think there is a solution with some scripting. Like getting the position of each vertex, and calculate the center at each frame. Is there any solution without scripting ?

Thanks for your help!
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Anifex09
Collaborator
Collaborator
This is easy to do. Parent your emitter to a locator - Select on of the verts on your nCloth object - Shit select the Locator - Use the Geometry Constraint to constrain the locator to the vert of the nCloth - reposition your emitter to the center of your nCloth object and done..........
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