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Hello, this is my first time posting on the forum, hope I am doing this right.
Me and a group of friends are developing a videogame in Unreal Engine and we are having humongous problems with ncloth. We tried the apex plugin but it doesn't seem to work at all. For the past 4 months our fellow animator tried various things but he just can't figure out a proper way of doing it.
Loads of our characters have cloth so we desperately need to find a solution.
I recommend dynamic joint chains for as much as you can get away with.
Then if you have to sim cloth. I would bake that animation into joints.
http://riggingtd.com/downloads/deformation-learning-solver/