Xgen Guides to Curve to Simulate

Xgen Guides to Curve to Simulate

praviscom
Explorer Explorer
1,900 Views
2 Replies
Message 1 of 3

Xgen Guides to Curve to Simulate

praviscom
Explorer
Explorer


Hi Everyone,
      I'm new to Xgen. My requirement is to simulate the existing guides which needs to be exported as curve, once simulated in other package of Houdini, will bring this into Xgen and attach with those guides.
For that I have tried two methods as Xgen Basic and Interactive Groom. I've explained below what are all the problems I've faced while simulating.
Xgen Basic:
First in the Xgen Basic, created two guide 

Guides CreationGuides Creation

 

 

and by selecting those guides, under the Utility, selected "Guides To Curves" and created the two curves.

Guides To CurvesGuides To Curves

 

Then those curves have been exported as cache 

Export Curve to CacheExport Curve to Cache

 

 

and simulated the curve in Houdini. 

 

Once I import the cache under the Guide Animation, couldn't get the output.

 

Import CacheImport Cache

 

 

I know the imported curves has come under a single Curve not individuals too. Then the Primitives has change on length and simulation behavior also same directions.

 

 

Since couldn't able to sort it out, so tried another method of Interactive Groom.

 

 

 

Interactive Groom:
For this I've referred from the below link [from 01:00 to 03:35 and from 09:20 to 10:50]
https://vimeo.com/241611365
First as per the link, I've converted the description into Interactive Groom. But instead of adding extra modifiers such as sculpt or Guides, with the default description base, imported the cache by adding "curves to splines" and then imported the cache into it. Those primitives got the simulation, but width of the primitives got changed, so reduced it manually with the "Width Scale"

WidthScaleWidthScale

 

 

 

and each primitive is too sharp and has offset in the position when compares with curve. I don't think so that this isn't also the correct process too.

 


So some one please help me to sort out this and need to know why the methods of Xgen basic and Interactive Groom too and why cant be it in under one processed window.

 

 

Thanks in Advance

 

0 Likes
1,901 Views
2 Replies
Replies (2)
Message 2 of 3

praviscom
Explorer
Explorer

I would like to add few more points:

 

I don't think so that Converting to Interactive Groom also isn't the correct process too which leads to face issues during rendering because this process isn't not accurate of what I've created in the Xgen basic.
I would like to make the guides to simulate as per the curves which I've simulated outside maya.

 

Thanks in Advance

0 Likes
Message 3 of 3

praviscom
Explorer
Explorer

Oooops Sorry, Since I'm new to this Forum, So accepted the solution by mistake and don't know how to remove it. Pls my problem have not been solved and awaiting other's solution

0 Likes