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nParticles emit fluid based on movement?
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Hello Everybody,
Have a problem needs solving' hope someone can help.
Have a problem needs solving' hope someone can help.
Have a maya scene with nparticles emitted from a texture, a logo on a polyPlane. I want the nparticles to emit fluid ONLY when the are moved by a field. Not before then.
Thought I had the answer with these expression I found here:
velocityParticleShape.speed = mag (velocityParticleShape.velocity);
if (velocityParticleShape.speed < 15)
emitter1.rate =0;
else
emitter1.rate =100;
Replaced emitter1 with fluid emitter. It does emit fluid but all the time, not just when the nparticles move.
Any help would be greatly appreciated.
Thanks Brian
Thought I had the answer with these expression I found here:
velocityParticleShape.speed = mag (velocityParticleShape.velocity);
if (velocityParticleShape.speed < 15)
emitter1.rate =0;
else
emitter1.rate =100;
Replaced emitter1 with fluid emitter. It does emit fluid but all the time, not just when the nparticles move.
Any help would be greatly appreciated.
Thanks Brian