Maya bullet TBB warning
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Hi!, i have a problem with maya, i tried solving it unisnstalling and re installing all of it, basically it gives me this error every time, in every scene i try to use bullet with.
the problem reads like this: TBB Warning: Max number of workers has been already set to 5. The request for 7 workers is ignored.
and bullet does not work at all.
here´s my putput log:
Initialized VP2.0 renderer {
Version : 2016.3.18.11. Feature Level 5.
Adapter : GeForce GTX 960M/PCIe/SSE2
Vendor ID: 4318. Device ID : 6427
Driver : .
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 4096 MB.
CPU Memory Limit: 7618.79 MB.
}
OpenCL evaluator is attempting to initialize OpenCL.
Unable to detect NVidia driver version. Disabling asynchronous read-back for OpenCL.
Detected 2 OpenCL Platforms:
0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 9.1.92.
Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
1: Intel(R) Corporation. Intel(R) OpenCL. OpenCL 2.0 .
Supported extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
Choosing OpenCL Device GeForce GTX 960M. Device Type: GPU Device is available.
TBB Warning: Max number of workers has been already set to 5. The request for 7 workers is ignored.
any idea on how to fix this?