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MASH network made from existing objects
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Is it possible to use meshes/models that are already in position and convert them to MASH? Situation: I have a character made of small pieces that need to build into the character. The small pieces are not geometric like spheres or cubes, but more complex shapes. In my mind, this could be achieved with MASH (using transform or random) and a falloff object. Is this possible or is there another way that I'm missing? Thanks in advance!