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i have a plane crash i'm animating, and i have setup a MASH network with dynamics to throw debris out of the plane.
When i hit play the sim it works fine, when i write a cache using the MASH cache creator it plays through the timeline and the instances are visible and appear to be behaving as expected.
But when i try and play back the cached sim, i get the following error;
// Error: MASH_TRASH_inPositionPPCache7 (Cache File): `S:/PROJECTS/J588_C5Planes/Databases/SHOTS/KEGWOR/INCD/KEGWOR_INCD/data/MASH_TRASH_inPositionPP` may have an invalid cache description or invalid, missing or empty cache file.
you can see that the instances are working on some frames, then just disappear on others
I've tried deleteing the caches, manually from disk too, i've rebuilt the scene about 8 times today, and am running out of time
we render in redshift, so i have to use instances to render correctly (also have other mash setups that use proxies)
was expecting to get this rendering this weekend, but looks like that is scuppered...
any ideas how i can force the cache to work... i'm assuming it's writing incomplete frames during the initial solve
if only Bifrost supported redshift proxies 😞
Solved! Go to Solution.