Houdini Engine / Simulation.

Houdini Engine / Simulation.

MMAbdElghany
Contributor Contributor
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Message 1 of 4

Houdini Engine / Simulation.

MMAbdElghany
Contributor
Contributor

After inserting my simulation from Houdini to Maya  .. Whenever I playback the animation, its always cooking geometry or something...

 

Any workarounds ?? 

 

Is the simulation too big?

 

Thanks

600 Views
3 Replies
Replies (3)
Message 2 of 4

sepu6
Advisor
Advisor

This has nothing to do with Maya, is probably something with H engine. 

However, I would just cache the sim in H and bring it into Maya using Bifrost. 

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Message 3 of 4

MMAbdElghany
Contributor
Contributor

The simulation includes over 20 files cache, I don't know if importing it using bifrost would work, would be a huge load on maya wouldn't it?

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Message 4 of 4

sepu6
Advisor
Advisor

Bifrost can support all that data. When you using H Engine that is running all the time in bg and it could be cooking as well, depending what it is. 

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