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bif2prt problem
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09-28-2015
04:19 PM
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Converted a bifrost cache to PRT to varispeed a splash effect using Enable Playback Graph on the PRT loader and animating the Playback Graph attribute. Everything is fine until I activate Interpolate Sub-Frames on the loader, then the playback jumps in scale and translation every frame, making the sim unusable for the slo motion effect desired. Playback of the retimed PRT cache is fine, but stepping, without the interpolate active.
From other discussions here it looks like there are options available in the bif2prt command... 1) are these published anywhere? and 2) could they fix what looks like an errant velocity channel or something like that in the conversion process?
thanks...
Rb