Aim expression for instanced particles?

Aim expression for instanced particles?

Anonymous
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Aim expression for instanced particles?

Anonymous
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Hi! I'm in great need of particle help here! I have a scene with a swarm of bees swarming around a hive. The bees are instance particles and I have the movement and animation exactly how I want it aside from the rotation, which I like other than the fact that the bees will flip upside down occasionally. I'm assuming I can prevent this from happening with an aim expression. I know very little about writing larger expressions, so please be specific.

 

Thank you!

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