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Hello,
I'm having this issue where every time I attempt to pose my rig, my mesh becomes distorted in the viewport, but it looks fine and poses correctly in render view. Because of this I'm having to rely on render view to pose my mesh, which is very time consuming. Any suggestions as to what I can do or why this is happening? -Also I'm using Maya 2022 if that's relevant.
Thanks!
Solved! Go to Solution.
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