So i rigged my model and binded the skeleton with the mesh. When I move the arm this happens
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Have you painted any weights? If influence from your arm is affecting the waist area, it will move whenever you move your arm control.
I have Im not sure if I did it correctly here is the file
Hi!
I recommend to go 1 step back (before bind skin).
1. Clean up your scene, you have hundreds of nodes of history on your main character, delete them.
Edit -> Delete By Type -> History
Also your default viewport cameras seem to be parented to another node ?
2. Read the following abound skin bind, including the following pages:
http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-8DBA9E62-3854-4348-A0AD-1F981ECEA54F
There are also examples included that show the same user error, for example:
http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-36890D37-174B-4952-8454-24CD95E47E1A
3. Try multiple skin bind methods and choose the one that leads to the best result. You may need to fine-tune your weighting further, for example
http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-7D773C38-F9CF-4141-8ADD-4E0454838BB7