Warning: Cycle on `JNT.parentInverseMatrix[0]` may not evaluate as expected.

Warning: Cycle on `JNT.parentInverseMatrix[0]` may not evaluate as expected.

Anonymous
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Warning: Cycle on `JNT.parentInverseMatrix[0]` may not evaluate as expected.

Anonymous
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Hi everyone,

I have created IK FK and Result Spine Joints. I want to make a twist, using IK spline Handle and skin the CRV to 2 Bind Joints. But it appears this message: 

 

Warning: Cycle on `JNT.parentInverseMatrix[0]` may not evaluate as expected. (Use `cycleCheck-e off` to disable this warning.)

 

Does has anyone any idea that could help?

Thank you

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Message 2 of 3

Anonymous
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It sounds like you're trying to bind the ik spine joints to the ik curve? That would create a cycle: ik curve -->Joints-->ik curve.

 

Generally you would create some separate "guide" joints and bind the curve to those, then use your controllers to move the "guide" joints.

 

Hope that helps!

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Message 3 of 3

Anonymous
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Thank you for your response.

Well , I created I result skeleton( for the spine), ik spine handle and  2 Bind Joints, start and end, that  I skin the CRV on them. All to make the spine able to twist.

In addition, I created an IK and a FK skeleton. 

Now, I try to figure out, how do the parenting between the FK, IK and the result Joints.

Any recommendation please?

 

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