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10-31-2018
11:18 PM
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I am trying to rig a character. I normally use 2 panel viewports one set to viewport 2.0 and one to legacy high quality. So i could use the high quality one to weight paint without seeing the weights and the joints. Using just the textures to better see problem points as well as use viewport 2.0 to see the gradient weights with all it colors and influences. But they removed the legacy high quality setting. Is there anyway to set 1 viewport to not show weight paint mode (the black mesh) while i paint weights in both? Iam using maya 2018
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