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viewport panel problems while rigging

Anonymous

viewport panel problems while rigging

Anonymous
Not applicable

I am trying to rig a character. I normally use 2 panel viewports one set to viewport 2.0 and one to legacy high quality. So i could use the high quality one to weight paint without seeing the weights and the joints. Using just the textures to better see problem points as well as use viewport 2.0 to see the gradient weights with all it colors and influences. But they removed the legacy high quality setting. Is there anyway to set 1 viewport to not show weight paint mode (the black mesh) while i paint weights in both? Iam using maya 2018

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Anonymous
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Accepted solution

Legacy viewport is not available in Maya 2018 but you can restore legacy viewport by editing maya environment variable. You can follow Restore legacy viewport this link

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Anonymous
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Thank you

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Anonymous
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You are welcome. If this post resolved your issue, please click Accept as Solution on the posts that helped you so other members can find them easily.

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