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So I'm not super experienced with rigging, but I'm messing around with making an auto-rigger in order to get better at it.
Currently, I'm attempting to generate some IK spine controls; I have some control curves that drive some clusters that are attached to the CVs of a spinal curve that drives the bind joints through Maya's IK Spline system (plus some node math that uses the length of the spinal curve to do some squash/stretch stuff).
When I first generate the controls using my script (which just uses cmds and openmaya, no outside plugins or anything) they work as I expect, however, when I save out the scene and reopen it, the bind joints no longer follow the spinal curve.
The working version:
The not working version:
As near as I can tell, both scenes are identical except for the ikHandles, which appear to have the exact same parameters except the ikHandle in the saved-out scene stays in it's original position, has disappeared from the viewport (even after clicking "show all" and messing around with that stuff), and has an empty bounding box.
original bounding box:
saved bounding box:
I'm really kinda' stumped here and am half-considering attempting to make like a custom solver or something, but that seems like a lotta work I don't want to do.
(Also, as a secondary question: why are the bounding box fields always marked blue? They don't seem to be constrained/connected to anything as near as I can tell)
Thanks in advance!
(oh and screenshots showing the effectors and the rest of the outliner:
Solved! Go to Solution.