Hi there, I'm learning Maya 2018 and I have an issue trying to animated human character on viewport 2.0. When I spining my world, fps runing up to 120 fps, rigging my character only with Maya Surface textures (imported from FBX file and using a clean scene), all is running fine around to 15 fps but when I applied vray material, only gets 0.8 or 1.5 fpx max. There's any way to perform rigging process ? Maybe, deactivating materials to return to clean character and activating after for render purpose?
My PC is a Intel i7-6700k 4.00Ghz 32GB Ram with a Nvidia GTX970 GPU.
Thank you so much in advance!
Steph.