Community
Maya Animation and Rigging
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya animation topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Snap and Follow?

4 REPLIES 4
SOLVED
Reply
Message 1 of 5
teewatkins
885 Views, 4 Replies

Snap and Follow?

Hello and thank you, I would like to learn how to attach this rope to the rear exhaust of the (please find screenshot) rocket then have that rope follow the rocket along an animation path. Please help.

4 REPLIES 4
Message 2 of 5
sean.heasley
in reply to: teewatkins

Hi @teewatkins and welcome to the community!

 

Attaching the rope could be as simple as combining it with the rocket under Mesh->Combine.

 

However if you want to animate it you will need to set up a rig for the rope to move.

 

Here's an example of a rope being attached to an object, however the object itself has gravity so you would just change and make the rope be the one affected by the world

 

 

As for attaching the rocket to a motion path, we have an article here with steps on how to do so!

 

Please let me know if this helps or if you need more assistance!

 

 

If one or more of these posts helped answer your question, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

 

Kudos are greatly appreciated. Everyone likes a thumbs up!

Message 3 of 5
teewatkins
in reply to: teewatkins

Thank you very much!

 

Question though: If I Parent my (rocket,which is already attached to an animation path) to my rope, would the rope then by default have to follow along that same animation path?

Message 4 of 5
sean.heasley
in reply to: teewatkins

It would follow it yes but it wouldn't animate like a piece of rope unless you have a rig/gravity set up.

 

Let me know if this helps or if you need any more assistance!

 

 

If one or more of these posts helped answer your question, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

 

Kudos are greatly appreciated. Everyone likes a thumbs up!

Message 5 of 5
sean.heasley
in reply to: sean.heasley

Hi @teewatkins

 

I'm just checking in again to see if you need more help with this. Did the suggestion I provided yesterday work for you?

If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report