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Setting up maya units for engine working with meters

utkarsh6jan
Explorer

Setting up maya units for engine working with meters

utkarsh6jan
Explorer
Explorer

Hi,

I am working on a game and using a custom engine. The engine works in meters. I am trying to export a skeleton file to the engine using fbx. When I get the skeleton, I get offset 0.01 on the scale whether I export with meters setting or setting maya into meters. I tried the same with Blender and works well. I don't see any scale offset and it is 1 to 1.
Please help me how can I set Maya for that.

 

Kind regards,

Utkarsh

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Mickey-G
Advocate
Advocate

Under Window>Settings/Preferences>Preferences in the Settings Category you can set your Maya Scene's Working Units to Meters. 

Also, when exporting an fbx in File Type Specific Options>Advanced Options>Units you will see the scale factor of the export settings. If you uncheck Automatic then you can manually select the output units of your export and See the Scale Factor of your choice.

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