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12-20-2019
11:17 AM
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Hi, I have a simple biped setup with HumanIK.
I am posing it out and discovered that one wrist effector responds to the Move and Rotate tools, while the other only responds to Move. In other words, I can rotate the effector of the right wrist but not the left.
I can rotate the hand bone, so the mesh is definitely skinned to the joints. I must have inadvertently changed a setting somewhere along the way, but can't seem to find anything different between the right and left wrist effectors or bones.
Any suggestuins of what settings I should look for in order to troubleshoot this?
Thanks.
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