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Hello all, I hope I'll be able to explain this clearly enough. I'm very basic with rigging and I'm trying to rig up this spider-like robot:
So far, what I've done is create two IK handles per leg - one an RP handle from the elbow to the wrist, the other an SC handle from the wrist to the bottom. Basically, each leg from the elbow hinge down needs to be able to move in IK, but the legs are constrained to rotate only on one axis where they connect to the main body. I achieved this by making those IK handles, parenting them to the foot controllers, then parenting the foot controllers under the main pivot controllers (the yellow curved arrows). I don't know if this was the right method, but it allowed me to get the freedom of the IK handles without getting impossible rotations at the base hinge.
Now my problem is that, when I try to attach all of these leg joints to the main body, I get the nice "spider crouch" poses I'm looking for, but the leg rotation gets messed up:
So instead of rotating correctly from the base hinge, it ignores the top half of the leg altogether and just rotates the forearm incorrectly.
Is there a way I can fix this, or a better way for me to set up the legs?
Solved! Go to Solution.