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So, I have been keying out this scene with the Ray Rig, and it seems that when ever i move a certain body part, the mesh will just bulge out all of the sudden. Here is an image(s) of what i mean: The neck is bulging
I mean, it's not like I am twisting the character in extreme ways or anything. It just keeps popping out, and sometimes i can fix it, if i move the body part being affected just a smidge, then it will just snap back to the correct form. However in this example that i showed, no matter how i move the head or shoulders, or any part of the body near the neck, it wont snap back. Does anyone have any suggestions? Thank you for any help.
This is on Windows 10, Maya 2018 Here is the rig itself, Ray Rig
Solved! Go to Solution.