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When I load my rig I am no longer able to MMB click on a frame in the timeslider without the rig updating to the new position. This means that the "update false" flag for currentTime is somehow broken.
I cannot find out what I have done wrong, no how to debug this, but I assume that I have made some connections in the rig that forces a full update on time change despite the update false flag.
I am using a custom python plugin node for my rig and I guess that this could be the cause. However, even when deleting the node from my rig, the problem remains.
I would much appreciate any pointers on how to debug this or ideas for what could be the cause, as it is a feature that I use heavily when animating.
Cheers and thanks in advance
Solved! Go to Solution.