Referncing before animating
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Hi, I´ve been having an issue where one of the files i reference alters the rig and the mesh of my character. I want to make this character move through the city, which is the mesh the mesh that causes such problems.
I´ve frozen ttransformations, deleted history; but nothing changes. The mesh has some buildings, differents shaders and textures from Arnold, then some lights and a skydome, and some low poly copies of cars and people to use in the background.
I don´t know how something simple, can mess the rig so bad. If you have any ideas or solutions, i would appreciate them a lot.
Thanks for your attention!
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