Problem with bullet function
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06-03-2018
05:52 AM
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Hello
I am making a scene where a ball hits a shattered wall.
In order to to that I made a plane, a ball and a wall that I modeled.
I want to do this using bullet functions.
Everything works fine but when I rigid set my shattered wall it dissapears.
Can somebody explain me what I did wrong? :c
Here is a mp4 file where you can see the problem better: https://drive.google.com/open?id=1QW_-K-buriz8C8JworvpeCRteb793TnQ
Any answer is appreciated 🙂
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