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For clarity, I am basically relearning how to do everything in Maya after a year of being away, I may be missing something obvious or might be out of the loop.
Story(can be skipped): So, the paint weights on my model are beyond broken. Some of the vertices don't even move anymore regardless of the strength of the value I paint them with meanwhile some vertices refuse to be unbound no matter how much I paint a value of 0 over them. The controls I created for the face just stopped functioning at an unknown point and nothing even appears to be wrong with any of the driven keys I applied. Everything animation-wise on this model just keeps breaking non-stop because I can't wrangle this **** tool. I just want to finish or salvage this model but everything animation related keeps breaking and I am out of patience. I'm not even really sure what to ask on how to fix it but here goes. I'll attach pictures, please forgive some of the lackluster aspects of my work, I'm still learning.
1. How do I FORCE the paint weight tool to apply values I use when it is currently unresponsive when select vertices are edited? (See the attached ProofOfValue.PNG & ProofOfError.PNG to get an idea what I'm talking about)
2. With how many errors this has, is it worth salvaging? Is there a better way to rig this humanoid?
3. Are there any solid resources for something akin to a "philosophy of how to use paint weights properly" someone can point me towards? Because I know how to use the tool but I can't find anyone to teach me how to use it right if this model is any evidence.
I'll gladly attach more things in the replies you guys request (I can't figure out how to attach the maya file from here) , I just want to get this project of my to a point I'm happy with so I can move on to the next with all I learned from the mistakes I made on this one.
Thanks in advance.
Solved! Go to Solution.