Paint Weight Skin resetting

Paint Weight Skin resetting

Anonymous
Not applicable
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Message 1 of 4

Paint Weight Skin resetting

Anonymous
Not applicable

Hi all,

When I paint skin weights to one joint and proceed to another joint, the skin weight changes automatically. No matter how many times I do, it changes.

I have tried to set down the max. influences, unlocked the joints in the paint weight tool editor, even tried a new rig, but nothing worked. Please help.

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3 Replies
Replies (3)
Message 2 of 4

zewt
Collaborator
Collaborator

Be sure that "Maintain Max Influences" is disabled in the skinCluster.  It causes a lot of problems.

 

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Message 3 of 4

Anonymous
Not applicable

I tried your suggestion but it didn't work. Sorry

I actually found the reason somehow through various tutorials, it is due to an option called normalization. I disabled it and worked, the weights didn't change but if I paint now, the mesh just pops out... I cannot explain... I have attached an imageNotice the hand on other side... if i paint here, the mesh moves like thisNotice the hand on other side... if i paint here, the mesh moves like this

 

@zewt can u please help me... 

Message 4 of 4

Anonymous
Not applicable

if you try to set weights of this region to null when there are no other influences, it will attach it to some other joint.

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