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Missing meshes exporting Rig FBX

Anonymous

Missing meshes exporting Rig FBX

Anonymous
Not applicable

Hello guys!

 

I'm currently trying to export a RIG of my character with multiples clothes as an FBX file, ( as I did multiple time and it went well) 

but when I import it back into my scene, some on my mesh are missing ( There is only the shape in the outliner ). 

 

I attached both files Rig and FBX file to let you see what issue I'm talking about and if you know why some of those clothes are missing and how I can fix this.

 

Thank's!

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Accepted solutions (1)
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Anonymous
Not applicable
Accepted solution

I found what was the problem, coorected some meshes with multicut tool to triangulate some faces, I guess fbx exporter didn't like it. 

 

But it fixed with a non deformer delete history 😃

voxelheart
Community Visitor
Community Visitor

You saved my life. Thank you

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princeprabhu3927
Community Visitor
Community Visitor

Thank you, doing this worked for me!