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Merge animation (cameras or nulls)

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07-31-2017
12:04 PM
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I have animation on 2 nulls.
Say one starts at frame 1, and finishes at frame 100.
The 2nd null, starts at frame 150 and finishes at frame 250.
I want to create a new null that has the animation baked from null1 and null2.
I'm struggling to figure out a way to do this, any help would be massively appreciated !
(null\camera\poly - note it's not a character!)
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