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Maya Rigged Character Texture (I'm New)

Anonymous

Maya Rigged Character Texture (I'm New)

Anonymous
Not applicable

Hello! I am new to this forum. I have a question about Maya texture. I have used Maya before but not for too long. It's still new to me but I am getting used to it now. So, I download a character from a website. To be more specific, a rigged character that has it's own texture. The problem I am having is how in the world can I apply the texture to the character. For example, the pants, skin, etc. I looked for some tutorial but I keep finding videos showing you how to texture it yourself but nothing on how to apply the texture that came with the character.

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ray
Advocate
Advocate

You should check if there are already some materials and textures loaded in the scene. Open the hypershade, in the materials tab you should see some shaders and in the textures tab there should be some texture nodes. If that's the case then you just have to open the texture nodes (just click on one of them and press ctrl+a to open the attribute editor) and in the "image name" field check the path to the texture files. usually if the model was created by someone else the paths to the files have to be set because they are different on your system.

If no shader is present then you can create one in the hypershade, or just select the mesh in the viewport,right click and hold and select "assign new material". Then in the new material click on the little checker button on the right of the "color" parameter, select "file" to load a file texture, and select the texture on the hard disk.

Hope it helps

 

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Anonymous
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I figure out how to apply it. It looks like I also have to press 6 in order for the texture to show on the character. Also, if I add an extra object apart from the character, where can I see the amount of objects I have in the scene? For example, in Cinema 4D you have a toolbar in the right side where you can see everything you have on the scene, so where can I see that in Maya?

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mujuningaiza
Advocate
Advocate

In main menu go to Windows>Outliner, or you can toggle btn layout of Perspective and Outliner on the toolbox for older version, but Maya 2017 allow you to toggle Outliner directly from Toolbox, look for something with this icon noutliner.png

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Anonymous
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Nice! I got it, thank you.

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Anonymous
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Now I am having another problem. This time is with the characters. I am rendering with mental ray and the characters and the actual lighting is black. However, I have a room where the characters are inside but apparently the room can be seen when rendered except the characters which are black.

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Anonymous
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Now, I can't even move one of the character without Maya freezing. It doesn't even says that it is not responding. Nothing is happening and I have to keep force quitting the program.

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mujuningaiza
Advocate
Advocate

Do you have any light applied to your scene? Or you're rendering with default Maya lighting?

 

Would you attach your scene by deleting something you don't like us to see and see if we can help?

 

Lymond Ngaiza

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Anonymous
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Whenever I apply any type of lighting that is not from Mental ray it renders black. As of now I am just using the default lighting because of that. Also, I am having trouble with one of the objects. When I try to move it Maya completely freezes. I can't quit the program, I can't do anything. As you can see in the scene I posted, you can't see anything when render even using Final Gathering. I don't really want to use that either way just because it takes way too long to render.

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mujuningaiza
Advocate
Advocate

Which OS and what Version of Maya do you use?

 

Here there is a mistake, you failed to position a light, 2nd normals are pointing outward thus can't be loighted as they are black, normals should always point to light, for convinience purpose rotate those NURBS then always press 7 use all lights, then scaling Spotlight doesn't matter incase of lighting, only scaling Area Light will affect your lighting.

 

Hope you get the solution

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Anonymous
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I am sorry but that confused me. I been using Maya for a couple of weeks so can you please explain it again? Also, I am using Maya 2017 student version and my OS is Windows 10.

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mujuningaiza
Advocate
Advocate

Hello here I made a quick video pertaining to your issue 

 

For the issue of Maya Crashing try to update drivers for your hardware, scan for viruses, update your OS or you can re-install OS if problem persist

 

Lymond Ngaiza

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Anonymous
Not applicable

Hello! I'm just curious but why exactly do you have to rotate each object or part of an object? For the character, I know how to apply the color and I have had rendered it with the color but for some reason now it is not rendering with the color. Also, how can I speed the mental ray whenever I use final gathering it gets slower? I also forgot to mention. Where you able to move the character? It seems that whenever I click and drag the arrow to move him Maya freezes.

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mujuningaiza
Advocate
Advocate

I explained why I rotate them, coz normals are pointing outward, if no color try to relocate your textures

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Anonymous
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I understand how to get the color on the character except that sometimes mental ray renders it in black even with the color applied. Also, did you managed to move the character because each time I try to move the arrow Maya completely freezes.

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mujuningaiza
Advocate
Advocate
Yeah I moved it, though it has some slugish, no quick respond. thus Maya
run slowly. There must be some broken nodes

--
Ngaiza Leonard Lymond
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Anonymous
Not applicable

It was working before but suddenly now I can't press and drag it without Maya freezing. I left it to see if it was slow but nothing happened. It completely froze and I couldn't quit the program so I had to use task manager.

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