I am trying to animate a product that I am working on with Mash. Its a Cad model exported from MOI. It looks normal in the viewport and renders normally but when I make a MASH network out of it, the resulting mesh has black areas at hard edges which I dont know how to get rid of. Normally in an object when there a re normal issues then Unlocking normals solves the problem but it doesnt work here. Addding a screenshot to elaborate. If someone can please help me out I would really appreciate it.