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Maya Mash causing the Repro Mesh to have normal issues

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Anonymous
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Maya Mash causing the Repro Mesh to have normal issues

I am trying to animate a product that I am working on with Mash.  Its a Cad model exported from MOI. It looks normal in the viewport and renders normally but when I make a MASH network out of it, the resulting mesh has black areas at hard edges which I dont know how to get rid of. Normally in an object when there a re normal issues then Unlocking normals solves the problem but it doesnt work here. Addding a screenshot to elaborate. If someone can please help me out I would really appreciate it.

 

Mash.jpg

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