Hi,
I am trying to export a simple .fbx file with an animation to be used in THREE.js.
When I export the file, the blendshape animation is not playing. (Tried .fbx viewer and importing the .fbx file into a fresh scene in Maya.)
I baked the animation and cleared non-deformer history before exporting. In the .fbx export menu, the animation, deformed models and connections are all checked in the export .fbx options.
I have attached the scene file.
Using Maya 2023.
Any help will be greatly appreciated.