Maya Bake Deformer Tool - Failed to calculate the weights
Not applicable
07-14-2020
12:12 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have a character rigged which is going to be used in unreal engine. For smoothing I have applied delta mush on it but when I try to bake it into skin weights for fbx export using bake deformer tool this error shows up - "Error: line 0: Failed to calculate the weights: points (13,14,15,17,18,19...... and so on)". What could be causing this issue?
Link copied