Maya 2016 Playblast only renders one frame

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Maya 2016 Playblast only renders one frame

Anonymous
Not applicable

It started last night when I was playblasting from various cameras when Maya crashed. I opened the file back up and it would no longer playblast. I would hit playblast with the Settings checked as followed:

Start/end
use time sequence
view
render offscreen
qt
h.264
quality 100
from window
scale 1
frame padding 4
save to file

This morning I attempted to fix the playblast with no hope. So I uninstalled and re-installed only to find it renders out whatever frame the time slider is on. for the length of time the mov is. I've attempted to open other scenes to playblast and they do the same exact thing. Instead of stating that the playblast has been created, it instead says Result: 0 ...


Here are a few things that I've done already:
[list]
Uninstalled and re-installed maya
attempted to render it from window and from rendering settings
restarted computer
created a new camera
Changed the name and location of output
[/list]

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Anonymous
Not applicable

Check Windows > Playplast (options) > sequence time ON?

 

If you worked with camera sequencer and forgot this options on, then Maya gets the time info from camera sequence windos and when you have no sequences, then you'll get 1 frame. It took me a while and drove me nuts to figure it out, especially because when you go to playplast options from timeline, then you do not see this option. 

800kyaekman
Community Visitor
Community Visitor

thank you, i was struggling with the same issue here and opening up playblast option from windows tab solved it, thanks!

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