Machine Gun Chain Rigg

Machine Gun Chain Rigg

Anonymous
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Message 1 of 3

Machine Gun Chain Rigg

Anonymous
Not applicable

Hi all, I'm rigging Gun and it had a chain of Ammo. Now I would like ammo Chain to move, or should I say I would like it to loop so it look like the chain of is cycling through. The gun is suppose to be firing and I would just like a instancer where it looks like the ammo is cycling through down the path and into the gun. I've attached a image. I have no idea how to approach this, at this point any idea i'm open to. Thank you very much. 

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Message 2 of 3

dinofiguera
Collaborator
Collaborator
Accepted solution

Hello,

I made a relatively simple setup by using MASH and n-hairs:
1- created a curve going along the chain
2- converted the curve into n-hair, created collision objects to avoid intersections.
3- constrained the CVs at the beginning and at the end of the curve to the container and the gun
     using transform N-constraints.
4- created a MASH network from a single bullet model, created a curve node and input the dynamic curve. Now you have your bullets going along the chain already animated by default.
5- created an N-particle emitter, parented to the gun, tweaked the settings to have some particles being expelled out of the gun
6- created a second MASH network from an empty bullet model. Added a random node to randomize rotations.
7 - connected the second MASH network to the particle via MASH utility panel. Now the empty bullets are moved by the N-particles.

hope this helps,
D

 

 

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Message 3 of 3

Anonymous
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Accepted solution

AWESOME!!!!!!!!! Thank you so much..

 

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