The IK/FK setup on the arms and legs are not working. They move with the controllers fine, but when I set key frames on the controllers the joints do not accept the data. The only movement is a single axis rotation on the elbow/knee.
The rig works fine as long as there are no key frames on it.
The node editor for the IKFK switch is good, I'm using BC nodes to take the rots/trans from the IK and FK joints chains and putting the outputs into the bind joints.
Anybody else run into this problem with 2016?